GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / html / input-text-value.html
blobd6f3697b1fea64f742f535b715e710bb7407145c
1 <!--
2 @WIN-ALLOW:description*
3 -->
4 <html>
5 <body>
6 <label for="i1">l1</label>
7 <input id="i1">
8 <label for="i2">l2</label>
9 <input id="i2" value="value">
11 <input aria-label="l2">
12 <input aria-label="l2" value="value">
14 <label id="l3">Email</label>
15 <span id="l4"></span>
16 <input aria-labelledby="l3 42">
17 <input aria-labelledby="l3 l4" value="value">
19 <textarea aria-label="l5"></textarea>
20 <textarea aria-label="l6">Value</textarea>
22 </body>
23 </html>