GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / html / ins-expected-win.txt
blob4f07f5fb4432434888c4f241d3079892a1e5d115
1 ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
2 ++IA2_ROLE_PARAGRAPH
3 ++++ROLE_SYSTEM_STATICTEXT name='My favorite browser is '
4 ++++ROLE_SYSTEM_STATICTEXT name='ABC'
5 ++++ROLE_SYSTEM_STATICTEXT name='Chrome'
6 ++++ROLE_SYSTEM_STATICTEXT name='!'