GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / html / label-expected-mac.txt
blobf1064f1b5d85ba5afe7acf7df33d18efd7f56a61
1 AXWebArea
2 ++AXGroup
3 ++++AXGroup
4 ++++++AXStaticText AXValue='Label'