GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / html / legend-expected-mac.txt
blobd648266d5347953f94e972b1f38c9d84ca31a368
1 AXWebArea
2 ++AXGroup
3 ++++AXGroup AXTitleUIElement='AXGroup group'
4 ++++++AXGroup
5 ++++++++AXStaticText AXValue='Browser Engine's:'
6 ++++++AXGroup
7 ++++++++AXStaticText AXValue='Browser: '
8 ++++++++AXTextField
9 ++++++++AXStaticText AXValue=' Rendering Engine: '
10 ++++++++AXTextField