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HEAD
GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git]
/
content
/
test
/
data
/
accessibility
/
html
/
legend-expected-mac.txt
blob
d648266d5347953f94e972b1f38c9d84ca31a368
1
AXWebArea
2
++AXGroup
3
++++AXGroup AXTitleUIElement='AXGroup group'
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++++++AXGroup
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++++++++AXStaticText AXValue='Browser Engine's:'
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++++++AXGroup
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++++++++AXStaticText AXValue='Browser: '
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++++++++AXTextField
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++++++++AXStaticText AXValue=' Rendering Engine: '
10
++++++++AXTextField