GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / html / math-expected-win.txt
blobfd6bdb02632df4db70147523a25a9555878eaa7d
1 ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
2 ++IA2_ROLE_SECTION
3 ++++ROLE_SYSTEM_EQUATION
4 ++++++ROLE_SYSTEM_STATICTEXT name='a'
5 ++++++ROLE_SYSTEM_STATICTEXT name='2'
6 ++++++ROLE_SYSTEM_STATICTEXT name='+'
7 ++++++ROLE_SYSTEM_STATICTEXT name='b'
8 ++++++ROLE_SYSTEM_STATICTEXT name='2'