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HEAD
GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git]
/
content
/
test
/
data
/
accessibility
/
html
/
p-expected-win.txt
blob
c97131c456db09bb5c9a7166b0f38d9dea789257
1
ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
2
++IA2_ROLE_SECTION
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++++ROLE_SYSTEM_STATICTEXT
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++IA2_ROLE_PARAGRAPH
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++++ROLE_SYSTEM_STATICTEXT
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++IA2_ROLE_SECTION
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++++ROLE_SYSTEM_STATICTEXT