GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / html / p-expected-win.txt
blobc97131c456db09bb5c9a7166b0f38d9dea789257
1 ROLE_SYSTEM_DOCUMENT READONLY FOCUSABLE
2 ++IA2_ROLE_SECTION
3 ++++ROLE_SYSTEM_STATICTEXT
4 ++IA2_ROLE_PARAGRAPH
5 ++++ROLE_SYSTEM_STATICTEXT
6 ++IA2_ROLE_SECTION
7 ++++ROLE_SYSTEM_STATICTEXT