GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / html / section-expected-mac.txt
blob738bba6dd945e9b2db0c2b72a1280b37ae01453c
1 AXWebArea AXRoleDescription='HTML content'
2 ++AXGroup AXSubrole=AXDocumentRegion AXRoleDescription='region'
3 ++++AXStaticText AXRoleDescription='text' AXValue='This is a section element.'