GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / html / strong.html
blobb2508760d895b3ed8ef30d97b8767040ed39c11f
1 <!DOCTYPE html>
2 <html>
3 <body>
4 <strong>Strong text</strong>
5 </body>
6 </html>