GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / html / summary-expected-mac.txt
blob8fc3e4c4943a65f573927d864f5c90af15b0ab86
1 AXWebArea AXRoleDescription='HTML content'
2 ++AXGroup AXRoleDescription='group'
3 ++++AXDisclosureTriangle AXRoleDescription='disclosure triangle' AXTitle='details tag'
4 ++++++AXStaticText AXRoleDescription='text' AXValue='details tag'