GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / html / table-spans-expected-android.txt
blob183ff5c90976e502b929ff43e762c7e1f75c6fb1
1 #<skip - shouldn't have editable_text anywhere here
2 android.webkit.WebView focusable focused scrollable name='Table example with rowspan and colspan'
3 ++android.widget.GridView
4 ++++android.view.View
5 ++++++android.view.View clickable name='AD'
6 ++++++android.view.View clickable name='BC'
7 ++++android.view.View
8 ++++++android.view.View clickable name='EF'
9 ++++android.view.View editable_text
10 ++++android.view.View editable_text
11 ++++android.view.View editable_text