GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / accessibility / html / time.html
blob46cd682510c3dcd31ac44aba16db489b5cb11689
1 <!DOCTYPE html>
2 <html>
3 <body>
4 <time>10.00am</time>
5 </body>
6 </html>