GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / android / geolocation.html
blob729c339a4df51d9607c1a7e53fab64bd753d7dc8
1 <!DOCTYPE html>
2 <html>
3 <head>
4 <title>Geolocation</title>
5 <script>
6 var positionCount = 0;
7 function gotPos(position) {
8 positionCount++;
10 function initiate_watchPosition() {
11 navigator.geolocation.watchPosition(gotPos, function() { }, { });
13 </script>
14 </head>
15 <body>
16 </body>
17 </html>