GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / dom_serializer / non_html_namespace.htm
blobec3a50a0755b1159a5c547e4c9ce50acc09b1b8d
1 <!DOCTYPE html>
2 <html>
3 <body>
4 <script>
5 window.onload = function() {
6 var input = document.createElementNS("urn:x-foo", "input");
7 input.setAttribute("type", "image");
8 input.setAttribute("src", "bar.png");
9 document.body.appendChild(input);
11 </script>
12 </body>
13 </html>