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HEAD
GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git]
/
content
/
test
/
data
/
dom_serializer
/
non_html_namespace.htm
blob
ec3a50a0755b1159a5c547e4c9ce50acc09b1b8d
1
<!DOCTYPE
html
>
2
<html>
3
<body>
4
<script>
5
window
.
onload
=
function
() {
6
var
input
=
document
.
createElementNS
(
"urn:x-foo"
,
"input"
);
7
input
.
setAttribute
(
"type"
,
"image"
);
8
input
.
setAttribute
(
"src"
,
"bar.png"
);
9
document
.
body
.
appendChild
(
input
);
10
};
11
</script>
12
</body>
13
</html>