GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / dom_serializer / youtube_2.htm
blob790dad6506f8137a64966a48bb4876281449f806
1 <html lang="en">
2 <head>
3 <title>YouTube - Broadcast Yourself.</title>
4 <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
5 <link rel="search" type="application/opensearchdescription+xml" href="http://www.youtube.com/opensearch?locale=en_US" title="YouTube Video Search">
6 <link rel="icon" href="http://s.ytimg.com/yt/favicon-vfl1123.ico" type="image/x-icon">
7 <link rel="shortcut icon" href="http://s.ytimg.com/yt/favicon-vfl1123.ico" type="image/x-icon">
8 <meta http-equiv="Content-Type" content="text/html; charset=GB2312">
9 <meta name="description" content="Share your videos with friends and family">
10 <meta name="keywords" content="video,sharing,camera phone,video phone">
11 <link rel="alternate" type="application/rss+xml" title="YouTube - [RSS]" href="/rssls">
12 <link rel="alternate" media="handheld" href="http://m.youtube.com">
13 </head>
14 <body>
15 <div id="baseDiv">contents in youtube_2</div>
16 </body>
17 </html>