GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / indexeddb / database_test.html
blob3e6b90a877b36d1593ca5f83b9918f4d0ae0a5f3
1 <html>
2 <head>
3 <title>IndexedDB database test</title>
4 <script type="text/javascript" src="common.js"></script>
5 <script type="text/javascript" src="database_test.js"></script>
6 </head>
7 <body onLoad="test()">
8 <div id="status">Starting...</div>
9 </body>
10 </html>