GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / indexeddb / object_store_test.html
blob0c7618ca67fdbcf42c752af5cd195cbf764bea85
1 <html>
2 <head>
3 <title>IndexedDB object store test</title>
4 <script type="text/javascript" src="common.js"></script>
5 <script type="text/javascript" src="object_store_test.js"></script>
6 </head>
7 <body onLoad="test()">
8 <div id="status">Starting...</div>
9 </body>
10 </html>