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HEAD
GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git]
/
content
/
test
/
data
/
indexeddb
/
open_bad_db.html
blob
cd17d4ba8811f8ec8a5b3cbfd535127054879ee5
1
<html>
2
<head>
3
<title>
IndexedDB migration test
</title>
4
<script
type
=
"text/javascript"
src
=
"common.js"
></script>
5
<script
type
=
"text/javascript"
src
=
"open_bad_db.js"
></script>
6
</head>
7
<body
onLoad
=
"test()"
>
8
<div
id
=
"status"
>
Starting...
</div>
9
</body>
10
</html>