GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / indexeddb / quota_test.html
blob14035ef58caed5b11a83094cc84b24becf40d48b
1 <html>
2 <head>
3 <title>IndexedDB quota test</title>
4 <script type="text/javascript" src="common.js"></script>
5 <script type="text/javascript" src="quota_test.js"></script>
6 </head>
7 <body onLoad="test()">
8 <div id="status">Starting...</div>
9 </body>
10 </html>