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HEAD
GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git]
/
content
/
test
/
data
/
navigate_opener.html
blob
ce1b766e44ddc762aacddfe021f6cc14c0b933c2
1
<html>
2
3
<head><title>
Navigate opener
</title>
4
<script>
5
function
navigateOpener
() {
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window
.
opener
.
location
.
href
=
"title2.html"
;
7
return true
;
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}
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</script>
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</head>
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</html>