GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / overscroll_navigation.html
blobfb1d7412a996cee9a756ace29a7fc5b05b131442
1 <html>
2 <title>Title: 0</title>
3 <style>
5 .large {
6 width: 300px;
7 height: 100px;
8 background-color: red;
9 margin: 300px;
12 ::-webkit-scrollbar {
13 display: none;
16 </style>
18 <div name='0' class='large'></div>
19 <div name='1' class='large'></div>
20 <div name='2' class='large'></div>
21 <div name='3' class='large'></div>
22 <div name='4' class='large'></div>
23 <div name='5' class='large'></div>
24 <div name='6' class='large'></div>
25 <div name='7' class='large'></div>
26 <div name='8' class='large'></div>
27 <div name='9' class='large'></div>
29 <script>
31 window.touchmoveCount = 0;
33 function get_current() {
34 if (location.hash.length == 0)
35 return 0;
36 return parseInt(location.hash.substr(1));
39 function navigate_next() {
40 var current = get_current();
41 current = (current + 1) % 10;
42 location.hash = "#" + current;
45 function navigate_prev() {
46 var current = get_current();
47 current = (current + 9) % 10;
48 location.hash = "#" + current;
51 function touch_start_handler() {
54 function touch_move_handler() {
55 window.touchmoveCount++;
58 function install_touch_handler() {
59 document.addEventListener('touchstart', touch_start_handler);
62 function install_touchmove_handler() {
63 document.addEventListener('touchmove', touch_move_handler);
66 function reset_touchmove_count() {
67 window.touchmoveCount = 0;
70 function uninstall_touch_handler() {
71 document.removeEventListener('touchstart', touch_start_handler);
74 function use_replace_state() {
75 window.history.replaceState({}, 'foo');
78 function use_push_state() {
79 window.history.pushState({}, 'foo2', 'newpath');
82 onload = function() {
83 window.onhashchange = function() {
84 document.title = "Title: " + location.hash;
88 </script>
90 </html>