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HEAD
GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git]
/
content
/
test
/
data
/
push_state.html
blob
22178ee476916d0dc36dfe440af6db10fd594215
1
<html>
2
<head>
3
<script>
4
window
.
onload
=
function
() {
5
setTimeout
(
function
() {
6
history
.
pushState
(
""
,
""
,
"#pushState"
);
7
document
.
title
=
"pushState"
;
8
},
0
);
9
}
10
</script>
11
</head>
12
</html>