GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / content / test / data / session_history / frames.html
bloba28c4e6d0a75535de2b97e053739f256e99c865d
1 <html>
2 <head>
3 <title>bot1</title>
4 <script>
5 // --- Convenience functions for testing.
6 function setTitle() {
7 var fbot = document.getElementById("fbot");
8 document.title = fbot.contentDocument.title;
10 // Simulate the user clicking a link.
11 function clickLink(name) {
12 var ftop = document.getElementById("ftop");
13 var node = ftop.contentDocument.getElementById(name);
14 var evt = document.createEvent("MouseEvents");
15 evt.initMouseEvent("click", true, true, window, 0, 0, 0, 0, 0,
16 false, false, false, false, 0, null);
17 node.dispatchEvent(evt);
19 // Simulate the user filling a form value.
20 function fillForm(name, value) {
21 var fbot = document.getElementById("fbot");
22 var node = fbot.contentDocument.getElementById(name);
23 node.value = value;
25 // Simulate the user clicking on the submit button.
26 function submitForm(name) {
27 var fbot = document.getElementById("fbot");
28 var node = fbot.contentDocument.getElementById(name);
29 node.click();
31 function init() {
32 var fbot = document.getElementById("fbot");
33 // This will set our title to the bottom frame, so we can test that
34 // we actually navigated.
35 fbot.onload = setTitle;
37 </script>
38 </head>
40 <frameset onLoad="init()" rows="20%,80%" name="main">
41 <frame src="top.html" id="ftop" name="top">
42 <frame src="bot1.html" id="fbot" name="bottom">
43 </frameset>
45 </html>