GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / device / battery / android / BUILD.gn
blob503a10c5f32db98d28c8169da6ded9ff82c5d23b
1 # Copyright 2014 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file.
5 import("//build/config/android/config.gni")
6 import("//build/config/android/rules.gni")
8 android_library("battery_monitor_android") {
9   java_files = [
10     "java/src/org/chromium/device/battery/BatteryStatusManager.java",
11     "java/src/org/chromium/device/battery/BatteryMonitorImpl.java",
12     "java/src/org/chromium/device/battery/BatteryMonitorFactory.java",
13   ]
15   deps = [
16     "//base:base_java",
17     "//device/battery:mojo_bindings_java",
18     "//third_party/jsr-305:jsr_305_javalib",
19     "//third_party/mojo/src/mojo/public/java:bindings",
20     "//third_party/mojo/src/mojo/public/java:system",
21   ]