GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / device / hid / input_service_linux_unittest.cc
blob9825c06f6116cfb3d7435abb62f4cd2ac65046d0
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include <vector>
7 #include "base/message_loop/message_loop.h"
8 #include "device/hid/input_service_linux.h"
9 #include "testing/gtest/include/gtest/gtest.h"
11 namespace device {
13 TEST(InputServiceLinux, Simple) {
14 base::MessageLoopForIO message_loop;
15 InputServiceLinux* service = InputServiceLinux::GetInstance();
17 ASSERT_TRUE(service);
18 std::vector<InputServiceLinux::InputDeviceInfo> devices;
19 service->GetDevices(&devices);
20 for (size_t i = 0; i < devices.size(); ++i)
21 ASSERT_TRUE(!devices[i].id.empty());
24 } // namespace device