GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / device / serial / serial_connection.cc
blob30e8fa65fbf3f1ebcfac56416c576865c58b3b53
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "device/serial/serial_connection.h"
7 #include "base/bind.h"
8 #include "device/serial/buffer.h"
9 #include "device/serial/data_sink_receiver.h"
10 #include "device/serial/data_source_sender.h"
11 #include "device/serial/serial_io_handler.h"
13 namespace device {
15 SerialConnection::SerialConnection(
16 scoped_refptr<SerialIoHandler> io_handler,
17 mojo::InterfaceRequest<serial::DataSink> sink,
18 mojo::InterfaceRequest<serial::DataSource> source,
19 mojo::InterfacePtr<serial::DataSourceClient> source_client)
20 : io_handler_(io_handler) {
21 receiver_ = new DataSinkReceiver(
22 sink.Pass(),
23 base::Bind(&SerialConnection::OnSendPipeReady, base::Unretained(this)),
24 base::Bind(&SerialConnection::OnSendCancelled, base::Unretained(this)),
25 base::Bind(base::DoNothing));
26 sender_ = new DataSourceSender(
27 source.Pass(), source_client.Pass(),
28 base::Bind(&SerialConnection::OnReceivePipeReady, base::Unretained(this)),
29 base::Bind(base::DoNothing));
32 SerialConnection::~SerialConnection() {
33 receiver_->ShutDown();
34 sender_->ShutDown();
35 io_handler_->CancelRead(serial::RECEIVE_ERROR_DISCONNECTED);
36 io_handler_->CancelWrite(serial::SEND_ERROR_DISCONNECTED);
39 void SerialConnection::GetInfo(
40 const mojo::Callback<void(serial::ConnectionInfoPtr)>& callback) {
41 callback.Run(io_handler_->GetPortInfo());
44 void SerialConnection::SetOptions(serial::ConnectionOptionsPtr options,
45 const mojo::Callback<void(bool)>& callback) {
46 callback.Run(io_handler_->ConfigurePort(*options));
47 io_handler_->CancelRead(device::serial::RECEIVE_ERROR_NONE);
50 void SerialConnection::SetControlSignals(
51 serial::HostControlSignalsPtr signals,
52 const mojo::Callback<void(bool)>& callback) {
53 callback.Run(io_handler_->SetControlSignals(*signals));
56 void SerialConnection::GetControlSignals(
57 const mojo::Callback<void(serial::DeviceControlSignalsPtr)>& callback) {
58 callback.Run(io_handler_->GetControlSignals());
61 void SerialConnection::Flush(const mojo::Callback<void(bool)>& callback) {
62 callback.Run(io_handler_->Flush());
65 void SerialConnection::OnSendCancelled(int32_t error) {
66 io_handler_->CancelWrite(static_cast<serial::SendError>(error));
69 void SerialConnection::OnSendPipeReady(scoped_ptr<ReadOnlyBuffer> buffer) {
70 io_handler_->Write(buffer.Pass());
73 void SerialConnection::OnReceivePipeReady(scoped_ptr<WritableBuffer> buffer) {
74 io_handler_->Read(buffer.Pass());
77 } // namespace device