GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / ios / build / bots / chromium.mac / iOS_Device_(ninja).json
blobffa2e6d40cc11532fd0e45f2dadf353bc50cdf09
2   "owners": [
3     "smut"
4   ],
5   "comments": [
6     "Builder for fat binaries using ninja."
7   ],
8   "xcode version": "6.1.1",
9   "GYP_DEFINES": {
10     "chromium_ios_signing": "0",
11     "target_subarch": "both"
12   },
13   "compiler": "ninja",
14   "configuration": "Release",
15   "sdk": "iphoneos8.1",
16   "tests": [
17   ]