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HEAD
GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git]
/
ios
/
build
/
bots
/
chromium.mac
/
iOS_Device_(ninja).json
blob
ffa2e6d40cc11532fd0e45f2dadf353bc50cdf09
1
{
2
"owners": [
3
"smut"
4
],
5
"comments": [
6
"Builder for fat binaries using ninja."
7
],
8
"xcode version": "6.1.1",
9
"GYP_DEFINES": {
10
"chromium_ios_signing": "0",
11
"target_subarch": "both"
12
},
13
"compiler": "ninja",
14
"configuration": "Release",
15
"sdk": "iphoneos8.1",
16
"tests": [
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]
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}