GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / ipc / ipc_platform_file_attachment_posix.h
blobd1eff609c5340b8c617dcd4a069875121eed1212
1 // Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef IPC_IPC_PLATFORM_FILE_ATTACHMENT_H_
6 #define IPC_IPC_PLATFORM_FILE_ATTACHMENT_H_
8 #include "ipc/ipc_export.h"
9 #include "ipc/ipc_message_attachment.h"
11 namespace IPC {
12 namespace internal {
14 // A platform file that is sent over |Channel| as a part of |Message|.
15 // PlatformFileAttachment optionally owns the file and |owning_| is set in that
16 // case. Also, |file_| is not cleared even after the ownership is taken.
17 // Some old clients require this strange behavior.
18 class IPC_EXPORT PlatformFileAttachment : public MessageAttachment {
19 public:
20 // Non-owning constructor
21 explicit PlatformFileAttachment(base::PlatformFile file);
22 // Owning constructor
23 explicit PlatformFileAttachment(base::ScopedFD file);
25 Type GetType() const override;
26 base::PlatformFile TakePlatformFile() override;
28 base::PlatformFile file() const { return file_; }
29 bool Owns() const { return owning_.is_valid(); }
31 private:
32 ~PlatformFileAttachment() override;
34 base::PlatformFile file_;
35 base::ScopedFD owning_;
38 base::PlatformFile GetPlatformFile(scoped_refptr<MessageAttachment> attachment);
40 } // namespace internal
41 } // namespace IPC
43 #endif // IPC_IPC_PLATFORM_FILE_ATTACHMENT_H_