GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / native_client_sdk / doc_generated / pepper_beta / c / pp__stdint_8h.html
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2 <h1>pp_stdint.h File Reference</h1>
3 <div id="doxygen-ref">
4 {{- dummy div to appease doxygen -}}
5 <div>
6 <!-- Generated by Doxygen 1.7.6.1 -->
9 </div>
10 <!--header-->
11 <div class="contents">
12 <div class="textblock"><div class="dynheader">
13 Include dependency graph for pp_stdint.h:</div>
14 <div class="dyncontent">
15 <div class="center"><img src="pp__stdint_8h__incl.png" border="0" usemap="#pp__stdint_8h" alt="" /></div>
16 <map name="pp__stdint_8h" id="pp__stdint_8h">
17 </map>
18 </div>
19 </div><hr /><a name="details" id="details"></a><h2>Detailed Description</h2>
20 <div class="textblock"><p>This file provides a definition of C99 sized types for Microsoft compilers. </p>
21 <p>These definitions only apply for trusted modules. </p>
22 </div></div><!-- contents -->
23 </div>
24 {{/partials.standard_nacl_api}}