GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / native_client_sdk / doc_generated / pepper_beta / c / ppb__audio_8h.html
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2 <h1>ppb_audio.h File Reference</h1>
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13 Include dependency graph for ppb_audio.h:</div>
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15 <div class="center"><img src="ppb__audio_8h__incl.png" border="0" usemap="#ppb__audio_8h" alt="" /></div>
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20 Data Structures</h2><table class="memberdecls">
22 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_p_p_b___audio__1__1.html">PPB_Audio</a></td></tr>
23 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code>PPB_Audio</code> interface contains pointers to several functions for handling audio resources. <a href="struct_p_p_b___audio__1__1.html#details">More...</a><br /></td></tr>
24 </table><h2>
25 Defines</h2><table class="memberdecls">
26 <tr><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="ppb__audio_8h.html#a05e57cf808f3ccd4467019e20832f28d">PPB_AUDIO_INTERFACE</a>&#160;&#160;&#160;&quot;PPB_Audio;1.1&quot;</td></tr>
27 <tr><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="ppb__audio_8h.html#a7d9614327b9f7d6e145eabd5bf2c4ad1">PPB_AUDIO_INTERFACE</a>&#160;&#160;&#160;<a class="el" href="ppb__audio_8h.html#a05e57cf808f3ccd4467019e20832f28d">PPB_AUDIO_INTERFACE</a></td></tr>
28 </table><h2>
29 Typedefs</h2><table class="memberdecls">
30 <tr><td class="memItemLeft" align="right" valign="top">typedef void(*&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___typedefs.html#ga2ec91970f3cb75769ce631b3b732803e">PPB_Audio_Callback</a> )(void *sample_buffer, uint32_t buffer_size_in_bytes, <a class="el" href="group___typedefs.html#ga3962a5355895925a757f613567e422fa">PP_TimeDelta</a> latency, void *user_data)</td></tr>
31 <tr><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_p_p_b___audio__1__1.html">PPB_Audio</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group___interfaces.html#gaa420ab6e5eec1d780700bb505fe7d7f5">PPB_Audio</a></td></tr>
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33 <hr /><a name="details" id="details"></a><h2>Detailed Description</h2>
34 <div class="textblock"><p>This file defines the <code>PPB_Audio</code> interface, which provides realtime stereo audio streaming capabilities. </p>
35 </div><hr /><h2>Define Documentation</h2>
36 <a class="anchor" id="a7d9614327b9f7d6e145eabd5bf2c4ad1"></a><!-- doxytag: member="ppb_audio.h::PPB_AUDIO_INTERFACE" ref="a7d9614327b9f7d6e145eabd5bf2c4ad1" args="" -->
37 <div class="memitem">
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41 <td class="memname">#define <a class="el" href="ppb__audio_8h.html#a7d9614327b9f7d6e145eabd5bf2c4ad1">PPB_AUDIO_INTERFACE</a>&#160;&#160;&#160;<a class="el" href="ppb__audio_8h.html#a05e57cf808f3ccd4467019e20832f28d">PPB_AUDIO_INTERFACE</a></td>
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48 <a class="anchor" id="a05e57cf808f3ccd4467019e20832f28d"></a><!-- doxytag: member="ppb_audio.h::PPB_AUDIO_INTERFACE" ref="a05e57cf808f3ccd4467019e20832f28d" args="" -->
49 <div class="memitem">
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53 <td class="memname">#define <a class="el" href="ppb__audio_8h.html#a05e57cf808f3ccd4467019e20832f28d">PPB_AUDIO_INTERFACE</a>&#160;&#160;&#160;&quot;PPB_Audio;1.1&quot;</td>
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