GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / native_client_sdk / doc_generated / pepper_beta / cpp / file__io_8h.html
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2 <h1>file_io.h File Reference</h1>
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13 Include dependency graph for file_io.h:</div>
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15 <div class="center"><img src="file__io_8h__incl.png" border="0" usemap="#file__io_8h" alt="" /></div>
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19 </div><h2>
20 Classes</h2><table class="memberdecls">
22 <tr><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classpp_1_1_file_i_o.html">pp::FileIO</a></td></tr>
23 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">The <code><a class="el" href="classpp_1_1_file_i_o.html" title="The FileIO class represents a regular file.">FileIO</a></code> class represents a regular file. <a href="classpp_1_1_file_i_o.html#details">More...</a><br /></td></tr>
24 <tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><b>pp::FileIO::CallbackData1_0</b></td></tr>
25 </table><h2>
26 Namespaces</h2><table class="memberdecls">
27 <tr><td class="memItemLeft" align="right" valign="top">namespace &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacepp.html">pp</a></td></tr>
28 </table>
29 <hr /><a name="details" id="details"></a><h2>Detailed Description</h2>
30 <div class="textblock"><p>This file defines the API to create a file i/o object. </p>
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