GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / native_client_sdk / doc_generated / pepper_beta / cpp / globals_defs.html
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2 <h1>File Members</h1>
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10 </div>
11 <div class="contents">
12 &#160;<ul>
13 <li>PP_DCHECK
14 : <a class="el" href="logging_8h.html#a5cb259e0fd1a8c0c64fbc891bc273417">logging.h</a>
15 </li>
16 <li>PP_NOTREACHED
17 : <a class="el" href="logging_8h.html#a1c536418e751c9bda850cd2bc919e0ca">logging.h</a>
18 </li>
19 </ul>
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