GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / native_client_sdk / doc_generated / pepper_beta / cpp / input__event_8h.html
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2 <h1>input_event.h File Reference</h1>
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13 Include dependency graph for input_event.h:</div>
14 <div class="dyncontent">
15 <div class="center"><img src="input__event_8h__incl.png" border="0" usemap="#input__event_8h" alt="" /></div>
16 <map name="input__event_8h" id="input__event_8h">
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19 </div><h2>
20 Classes</h2><table class="memberdecls">
22 <tr><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classpp_1_1_input_event.html">pp::InputEvent</a></td></tr>
23 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">This class represents an input event resource. <a href="classpp_1_1_input_event.html#details">More...</a><br /></td></tr>
24 <tr><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classpp_1_1_mouse_input_event.html">pp::MouseInputEvent</a></td></tr>
25 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">This class handles mouse events. <a href="classpp_1_1_mouse_input_event.html#details">More...</a><br /></td></tr>
26 <tr><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classpp_1_1_wheel_input_event.html">pp::WheelInputEvent</a></td></tr>
27 <tr><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classpp_1_1_keyboard_input_event.html">pp::KeyboardInputEvent</a></td></tr>
28 <tr><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classpp_1_1_touch_input_event.html">pp::TouchInputEvent</a></td></tr>
29 <tr><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classpp_1_1_i_m_e_input_event.html">pp::IMEInputEvent</a></td></tr>
30 </table><h2>
31 Namespaces</h2><table class="memberdecls">
32 <tr><td class="memItemLeft" align="right" valign="top">namespace &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacepp.html">pp</a></td></tr>
33 </table>
34 <hr /><a name="details" id="details"></a><h2>Detailed Description</h2>
35 <div class="textblock"><p>This file defines the API used to handle mouse and keyboard input events. </p>
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