GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / native_client_sdk / doc_generated / pepper_beta / cpp / touch__point_8h.html
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2 <h1>touch_point.h File Reference</h1>
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13 Include dependency graph for touch_point.h:</div>
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15 <div class="center"><img src="touch__point_8h__incl.png" border="0" usemap="#touch__point_8h" alt="" /></div>
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22 <tr><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classpp_1_1_touch_point.html">pp::TouchPoint</a></td></tr>
23 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Wrapper class for PP_TouchPoint. <a href="classpp_1_1_touch_point.html#details">More...</a><br /></td></tr>
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