GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / native_client_sdk / doc_generated / pepper_dev / cpp / audio__config_8h.html
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2 <h1>audio_config.h File Reference</h1>
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13 Include dependency graph for audio_config.h:</div>
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15 <div class="center"><img src="audio__config_8h__incl.png" border="0" usemap="#audio__config_8h" alt="" /></div>
16 <map name="audio__config_8h" id="audio__config_8h">
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19 </div><h2>
20 Classes</h2><table class="memberdecls">
22 <tr><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classpp_1_1_audio_config.html">pp::AudioConfig</a></td></tr>
23 <tr><td class="mdescLeft">&#160;</td><td class="mdescRight">A 16 bit stereo <a class="el" href="classpp_1_1_audio_config.html" title="A 16 bit stereo AudioConfig resource.">AudioConfig</a> resource. <a href="classpp_1_1_audio_config.html#details">More...</a><br /></td></tr>
24 </table><h2>
25 Namespaces</h2><table class="memberdecls">
26 <tr><td class="memItemLeft" align="right" valign="top">namespace &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacepp.html">pp</a></td></tr>
27 </table>
28 <hr /><a name="details" id="details"></a><h2>Detailed Description</h2>
29 <div class="textblock"><p>This file defines the interface for establishing an audio configuration resource within the browser. </p>
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