GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / native_client_sdk / doc_generated / pepper_dev / cpp / module__impl_8h.html
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2 <h1>module_impl.h File Reference</h1>
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13 Include dependency graph for module_impl.h:</div>
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15 <div class="center"><img src="module__impl_8h__incl.png" border="0" usemap="#module__impl_8h" alt="" /></div>
16 <map name="module__impl_8h" id="module__impl_8h">
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19 </div><h2>
20 Namespaces</h2><table class="memberdecls">
22 <tr><td class="memItemLeft" align="right" valign="top">namespace &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacepp.html">pp</a></td></tr>
23 </table>
24 <hr /><a name="details" id="details"></a><h2>Detailed Description</h2>
25 <div class="textblock"><p>This file defines some simple function templates that help the C++ wrappers (and are not for external developers to use). </p>
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27 </div>
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