GPU workaround to simulate Out of Memory errors with large textures
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3 <section id="quick-start">
4 <span id="id1"></span><h1 id="quick-start"><span id="id1"></span>Quick-start</h1>
5 <p>To get started with Native Client:</p>
6 <ol class="arabic simple">
7 <li>Read the <a class="reference internal" href="/native-client/overview.html"><em>Technical Overview</em></a> to understand what Native
8 Client is, how a Native Client application is structured and to get a feel
9 for what you need to do to port existing code.</li>
10 <li>Play with some of the applications in the <a class="reference external" href="community/application-gallery">Application Gallery</a> to see what others have done so far.</li>
11 <li>Go through the <a class="reference internal" href="/native-client/devguide/tutorial/tutorial-part1.html"><em>Getting Started Tutorial</em></a>. The
12 tutorial walks you through how to get Native Client set up for the first
13 time and check for browser version compatibility.</li>
14 <li>Download the <a class="reference internal" href="/native-client/sdk/download.html"><em>Native Client SDK</em></a> and take a look at some
15 of the examples. You can learn how to build and run the example applications
16 on the <a class="reference internal" href="/native-client/sdk/examples.html"><em>Running the SDK Examples</em></a> page.</li>
17 <li>Browse through the <a class="reference internal" href="/native-client/devguide/index.html"><em>Developer&#8217;s Guide</em></a> and the
18 <a class="reference internal" href="/native-client/pepper_stable/index.html"><em>Pepper API</em></a> reference documentation. The
19 <a class="reference internal" href="/native-client/glossary.html"><em>Glossary</em></a> defines some terms and names commonly used
20 throughout the documentation.</li>
21 </ol>
22 </section>
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