GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / native_client_sdk / doc_generated / version.html
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1 {{+bindTo:partials.standard_nacl_article}}
3 <section id="sdk-version-information">
4 <span id="version"></span><h1 id="sdk-version-information"><span id="version"></span>SDK version information</h1>
5 <p>Placeholder.</p>
6 </section>
8 {{/partials.standard_nacl_article}}