GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / sync / android / BUILD.gn
blobfb9dde2ab5ebd252122291bd68356d5cdbcef609
1 # Copyright 2014 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file.
5 import("//build/config/android/rules.gni")
7 android_library("sync_java") {
8   deps = [
9     "//base:base_java",
10     "//net/android:net_java",
11     "//third_party/cacheinvalidation:cacheinvalidation_javalib",
12     "//third_party/cacheinvalidation:cacheinvalidation_proto_java",
13     "//third_party/jsr-305:jsr_305_javalib",
14     "//third_party/android_tools:android_gcm_java",
15   ]
16   DEPRECATED_java_in_dir = "java/src"
19 android_library("sync_javatests") {
20   testonly = true
21   deps = [
22     ":sync_java",
23     "//base:base_java",
24     "//base:base_java_test_support",
25     "//sync:sync_java_test_support",
26     "//third_party/cacheinvalidation:cacheinvalidation_javalib",
27     "//third_party/cacheinvalidation:cacheinvalidation_proto_java",
28     "//third_party/jsr-305:jsr_305_javalib",
29   ]
30   DEPRECATED_java_in_dir = "javatests/src"