GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / testing / android / junit / BUILD.gn
blobd4796292785fe444add6abf402540c7ef621415b
1 # Copyright 2014 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file.
5 assert(is_android)
7 import("//build/config/android/rules.gni")
9 # GYP: //testing/android/junit_test.gyp:junit_test_support
10 java_library("junit_test_support") {
11   testonly = true
12   DEPRECATED_java_in_dir = "java/src"
13   deps = [
14     "//third_party/junit",
15     "//third_party/mockito:mockito_java",
16     "//third_party/robolectric:robolectric_java",
17     "//third_party/robolectric:android-all-4.3_r2-robolectric-0",
18   ]
21 # GYP: //testing/android/junit_test.gyp:junit_unit_tests
22 junit_binary("junit_unittests") {
23   DEPRECATED_java_in_dir = "javatests/src"