5 This test passes by not crashing !
7 if (window
.testRunner
) {
8 testRunner
.dumpAsText();
10 window
.onload = function () {
11 var canvas
= document
.createElement('canvas');
14 var context
= canvas
.getContext('2d');
15 if(context
.imageSmoothingEnabled
) {context
.imageSmoothingEnabled
= false;}