1 This test ensures that changing the context does not crash.
2 <canvas id=
"canvas"></canvas><br />
5 testRunner
.dumpAsText();
7 var canvas
= document
.getElementById("canvas");
8 var ctx1
= canvas
.getContext("2d");
9 var ctx2
= canvas
.getContext("");
12 canvas
.parentNode
.removeChild(canvas
);
14 if (window
.GCController
)
15 GCController
.collect();