3 <title>Canvas test: drawFocusIfNeeded with Path2D
</title>
4 <script src=
"../../resources/js-test.js"></script>
6 <body style=
"padding: 0; margin: 0">
7 <canvas id=
"canvas" class=
"output" width=
"300" height=
"350">
8 <button id=
"button1"></button>
9 <button id=
"button2"></button>
12 if (window
.testRunner
)
13 testRunner
.dumpAsText();
15 document
.getElementById("button1").focus();
17 var canvas
= document
.getElementById("canvas").getContext("2d");
19 shouldThrow('canvas.drawFocusIfNeeded(undefined);');
20 shouldThrow('canvas.drawFocusIfNeeded(undefined, undefined);');
21 shouldThrow('canvas.drawFocusIfNeeded(null);');
22 shouldThrow('canvas.drawFocusIfNeeded(null, null);');
23 shouldThrow('canvas.drawFocusIfNeeded();');
25 var path
= new Path2D();
26 path
.rect(50, 50, 200, 100);
27 canvas
.fillStyle
= "#ccf";
29 // re-test null case after having defined a path (regression test for crbug.com/353248)
30 shouldThrow('canvas.drawFocusIfNeeded(null);');
31 shouldThrow('canvas.drawFocusIfNeeded(null, null);');
32 canvas
.drawFocusIfNeeded(path
, document
.getElementById("button1"));
35 path
.rect(50, 200, 200, 100);
36 canvas
.fillStyle
= "#cfc";
38 canvas
.drawFocusIfNeeded(path
, document
.getElementById("button2"));
40 // The top rect"s focus ring is tied to button1, which is focused.
41 // It should have an outline in some color other than the background color.
42 var imageData
= canvas
.getImageData(49, 50, 1, 1);
43 var data
= imageData
.data
;
44 shouldBe("data[0] != 0 || data[1] != 0 || data[2] != 0", "true");
46 // The bottom rect"s focus ring is tied to button2, which is not focused.
47 imageData
= canvas
.getImageData(49, 200, 1, 1);
48 data
= imageData
.data
;
49 shouldBe("data[0] == 0 && data[1] == 0 && data[2] == 0", "true");