5 testRunner
.waitUntilDone();
7 img
.onload = function() {
8 setTimeout(function() {
10 testRunner
.notifyDone();
13 img
.src
= "data:image/svg+xml,<svg xmlns='http://www.w3.org/2000/svg' width='100' height='100'><rect width='100' height='100' fill='red'><animate attributeName='fill' from='green' to='green' dur='10s'/></rect></svg>";
14 document
.body
.appendChild(img
);