1 PASS: playerMiddle is target
2 PASS: event currentTime equals player currentTime
3 PASS: event timelineTime equals timeline currentTime
4 PASS: playerBottom is target
5 PASS: event currentTime equals player currentTime
6 PASS: event timelineTime equals timeline currentTime
7 PASS: playerTop is target
8 PASS: event currentTime equals player currentTime
9 PASS: event timelineTime equals timeline currentTime