5 <script src=
"../resources/js-test.js"></script>
6 <script src=
"resources/compatibility.js"></script>
7 <script src=
"resources/audio-testing.js"></script>
8 <script src=
"resources/late-start-testing.js"></script>
13 description('Test the late call of start(0) of BufferSource.');
14 window
.jsTestIsAsync
= true;
16 var audit
= Audit
.createTaskRunner();
18 var sampleRate
= 44100;
20 // The long render length (30 seconds) is to make sure the |onstatechange|
21 // event gets fired to start the source, which can take quite a bit of time.
22 var renderLength
= 30;
24 var context
= new OfflineAudioContext(1, sampleRate
* renderLength
, sampleRate
);
25 var dcOffsetbuffer
= createConstantBuffer(context
, 1000, 1.0);
26 var source
= context
.createBufferSource();
27 source
.buffer
= dcOffsetbuffer
;
29 // Test the buffer node is rendered correctly when the start time of start()
30 // call is in the past in terms of the context time.
31 runLateStartTest(audit
, context
, source
);
33 successfullyParsed
= true;