Move parseFontFaceDescriptor to CSSPropertyParser.cpp
[chromium-blink-merge.git] / third_party / WebKit / PerformanceTests / Canvas / draw-video-to-hw-accelerated-canvas-2d.html
blob8498c37960e114795a3fd77e46391fa2852261f3
1 <!DOCTYPE html>
2 <html>
3 <body>
4 <video id="video" loop></video>
5 <script src="../resources/runner.js"></script>
6 <script src="resources/canvas_runner.js"></script>
7 <script>
8 var videoElement = document.getElementById("video");
9 var destCanvas2D = document.createElement("canvas");
10 var destCtx2D = destCanvas2D.getContext("2d");
12 function setSize(width, height) {
13 destCanvas2D.width = width;
14 destCanvas2D.height = height;
17 function addPlayCallback(videoElement) {
18 // This logic makes sure this perf test starts after playing the video.
19 videoElement.addEventListener("canplaythrough", startVideo, true);
20 videoElement.addEventListener("play", startPerfTest, true);
21 videoElement.addEventListener('error', function(ev) {
22 CanvasRunner.logFatalError("\nmp4 codec is not supported on this platform. Received error event:" + ev.target.error.code + "\n");
23 }, false);
24 videoElement.src = "../resources/bear-1280x720.mp4";
27 function startVideo() {
28 // loop can emit this event again.
29 videoElement.removeEventListener("canplaythrough", startVideo, true);
30 videoElement.play();
33 function startPerfTest() {
34 CanvasRunner.start({
35 description: "This bench test checks the speed on drawing Video element to HW accelerated Canvas2D(1024x1024).",
36 doRun: doRun,
37 ensureComplete: ensureComplete});
40 function doRun() {
41 // draw Video
42 destCtx2D.drawImage(videoElement, 0, 0);
45 function ensureComplete() {
46 // Calling getImageData() is just to flush out the content when
47 // accelerated 2D canvas is in use. The cost of reading 1x1 pixels is low.
48 destCtx2D.getImageData(0, 0, 1, 1);
51 window.onload = function () {
52 // It should use setMinimumAccelerated2dCanvasSize() to enable accelerated Canvas for a specified size
53 // but this API is not available in JS or WebPage. Assume the threshold size is 256x257
54 // and the dest canvas is HW accelerated Canvas when setting its size to 1024x1024.
55 setSize(1024, 1024);
56 addPlayCallback(videoElement);
59 </script>
60 </body>
61 </html>