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31 #ifndef AnimatableLengthPoint3D_h
32 #define AnimatableLengthPoint3D_h
34 #include "core/animation/animatable/AnimatableValue.h"
38 class AnimatableLengthPoint3D final
: public AnimatableValue
{
40 ~AnimatableLengthPoint3D() override
{ }
41 static PassRefPtr
<AnimatableLengthPoint3D
> create(PassRefPtr
<AnimatableValue
> x
, PassRefPtr
<AnimatableValue
> y
, PassRefPtr
<AnimatableValue
> z
)
43 return adoptRef(new AnimatableLengthPoint3D(x
, y
, z
));
45 const AnimatableValue
* x() const { return m_x
.get(); }
46 const AnimatableValue
* y() const { return m_y
.get(); }
47 const AnimatableValue
* z() const { return m_z
.get(); }
50 PassRefPtr
<AnimatableValue
> interpolateTo(const AnimatableValue
*, double fraction
) const override
;
53 AnimatableLengthPoint3D(PassRefPtr
<AnimatableValue
> x
, PassRefPtr
<AnimatableValue
> y
, PassRefPtr
<AnimatableValue
> z
)
59 AnimatableType
type() const override
{ return TypeLengthPoint3D
; }
60 bool equalTo(const AnimatableValue
*) const override
;
62 RefPtr
<AnimatableValue
> m_x
;
63 RefPtr
<AnimatableValue
> m_y
;
64 RefPtr
<AnimatableValue
> m_z
;
67 DEFINE_ANIMATABLE_VALUE_TYPE_CASTS(AnimatableLengthPoint3D
, isLengthPoint3D());
71 #endif // AnimatableLengthPoint3D_h