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31 #ifndef AnimatableShadow_h
32 #define AnimatableShadow_h
34 #include "core/animation/animatable/AnimatableValue.h"
35 #include "core/style/ShadowList.h"
39 class AnimatableShadow final
: public AnimatableValue
{
41 ~AnimatableShadow() override
{ }
42 static PassRefPtr
<AnimatableShadow
> create(PassRefPtr
<ShadowList
> shadowList
, const Color
& currentColor
)
44 return adoptRef(new AnimatableShadow(shadowList
, currentColor
));
46 ShadowList
* shadowList() const { return m_shadowList
.get(); }
49 PassRefPtr
<AnimatableValue
> interpolateTo(const AnimatableValue
*, double fraction
) const override
;
50 bool usesDefaultInterpolationWith(const AnimatableValue
*) const override
;
53 explicit AnimatableShadow(PassRefPtr
<ShadowList
> shadowList
, const Color
& currentColor
)
54 : m_shadowList(shadowList
),
55 m_currentColor(currentColor
)
58 AnimatableType
type() const override
{ return TypeShadow
; }
59 bool equalTo(const AnimatableValue
*) const override
;
61 const RefPtr
<ShadowList
> m_shadowList
;
62 const Color m_currentColor
;
65 DEFINE_ANIMATABLE_VALUE_TYPE_CASTS(AnimatableShadow
, isShadow());
69 #endif // AnimatableShadow_h