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32 #include "core/animation/animatable/AnimatableShapeValue.h"
36 bool AnimatableShapeValue::usesDefaultInterpolationWith(const AnimatableValue
* value
) const
38 const AnimatableShapeValue
* shapeValue
= toAnimatableShapeValue(value
);
40 if (m_shape
->type() != ShapeValue::Shape
41 || shapeValue
->m_shape
->type() != ShapeValue::Shape
42 || m_shape
->cssBox() != shapeValue
->m_shape
->cssBox())
45 const BasicShape
* fromShape
= this->m_shape
->shape();
46 const BasicShape
* toShape
= shapeValue
->m_shape
->shape();
48 return !fromShape
->canBlend(toShape
);
51 PassRefPtr
<AnimatableValue
> AnimatableShapeValue::interpolateTo(const AnimatableValue
* value
, double fraction
) const
53 if (usesDefaultInterpolationWith(value
))
54 return defaultInterpolateTo(this, value
, fraction
);
56 const AnimatableShapeValue
* shapeValue
= toAnimatableShapeValue(value
);
57 const BasicShape
* fromShape
= this->m_shape
->shape();
58 const BasicShape
* toShape
= shapeValue
->m_shape
->shape();
59 return AnimatableShapeValue::create(ShapeValue::createShapeValue(toShape
->blend(fromShape
, fraction
), shapeValue
->m_shape
->cssBox()).get());
62 bool AnimatableShapeValue::equalTo(const AnimatableValue
* value
) const
64 const ShapeValue
* shape
= toAnimatableShapeValue(value
)->m_shape
.get();
65 return m_shape
== shape
|| (m_shape
&& shape
&& *m_shape
== *shape
);