2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2001 Dirk Mueller (mueller@kde.org)
5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
6 * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies)
7 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
8 * Copyright (C) 2011 Google Inc. All rights reserved.
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Library General Public
12 * License as published by the Free Software Foundation; either
13 * version 2 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Library General Public License for more details.
20 * You should have received a copy of the GNU Library General Public License
21 * along with this library; see the file COPYING.LIB. If not, write to
22 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
23 * Boston, MA 02110-1301, USA.
26 #ifndef EventDispatcher_h
27 #define EventDispatcher_h
29 #include "core/dom/SimulatedClickOptions.h"
30 #include "platform/heap/Handle.h"
31 #include "wtf/PassRefPtr.h"
32 #include "wtf/RefPtr.h"
37 class EventDispatchMediator
;
40 class NodeEventContext
;
41 class WindowEventContext
;
43 enum EventDispatchContinuation
{
48 class EventDispatcher
{
51 static bool dispatchEvent(Node
&, PassRefPtrWillBeRawPtr
<EventDispatchMediator
>);
52 static void dispatchScopedEvent(Node
&, PassRefPtrWillBeRawPtr
<EventDispatchMediator
>);
54 static void dispatchSimulatedClick(Node
&, Event
* underlyingEvent
, SimulatedClickMouseEventOptions
, SimulatedClickCreationScope
);
57 Node
& node() const { return *m_node
; }
58 Event
& event() const { return *m_event
; }
61 EventDispatcher(Node
&, PassRefPtrWillBeRawPtr
<Event
>);
63 EventDispatchContinuation
dispatchEventPreProcess(void*& preDispatchEventHandlerResult
);
64 EventDispatchContinuation
dispatchEventAtCapturing();
65 EventDispatchContinuation
dispatchEventAtTarget();
66 void dispatchEventAtBubbling();
67 void dispatchEventPostProcess(void* preDispatchEventHandlerResult
);
69 RefPtrWillBeMember
<Node
> m_node
;
70 RefPtrWillBeMember
<Event
> m_event
;
71 RefPtrWillBeMember
<FrameView
> m_view
;
73 bool m_eventDispatched
;