Move parseFontFaceDescriptor to CSSPropertyParser.cpp
[chromium-blink-merge.git] / third_party / WebKit / Source / core / events / EventDispatcher.h
blobab2f586200b34064aa2977c9adf017d5063cf553
1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2001 Dirk Mueller (mueller@kde.org)
5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
6 * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies)
7 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
8 * Copyright (C) 2011 Google Inc. All rights reserved.
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Library General Public
12 * License as published by the Free Software Foundation; either
13 * version 2 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Library General Public License for more details.
20 * You should have received a copy of the GNU Library General Public License
21 * along with this library; see the file COPYING.LIB. If not, write to
22 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
23 * Boston, MA 02110-1301, USA.
26 #ifndef EventDispatcher_h
27 #define EventDispatcher_h
29 #include "core/dom/SimulatedClickOptions.h"
30 #include "platform/heap/Handle.h"
31 #include "wtf/PassRefPtr.h"
32 #include "wtf/RefPtr.h"
34 namespace blink {
36 class Event;
37 class EventDispatchMediator;
38 class FrameView;
39 class Node;
40 class NodeEventContext;
41 class WindowEventContext;
43 enum EventDispatchContinuation {
44 ContinueDispatching,
45 DoneDispatching
48 class EventDispatcher {
49 STACK_ALLOCATED();
50 public:
51 static bool dispatchEvent(Node&, PassRefPtrWillBeRawPtr<EventDispatchMediator>);
52 static void dispatchScopedEvent(Node&, PassRefPtrWillBeRawPtr<EventDispatchMediator>);
54 static void dispatchSimulatedClick(Node&, Event* underlyingEvent, SimulatedClickMouseEventOptions, SimulatedClickCreationScope);
56 bool dispatch();
57 Node& node() const { return *m_node; }
58 Event& event() const { return *m_event; }
60 private:
61 EventDispatcher(Node&, PassRefPtrWillBeRawPtr<Event>);
63 EventDispatchContinuation dispatchEventPreProcess(void*& preDispatchEventHandlerResult);
64 EventDispatchContinuation dispatchEventAtCapturing();
65 EventDispatchContinuation dispatchEventAtTarget();
66 void dispatchEventAtBubbling();
67 void dispatchEventPostProcess(void* preDispatchEventHandlerResult);
69 RefPtrWillBeMember<Node> m_node;
70 RefPtrWillBeMember<Event> m_event;
71 RefPtrWillBeMember<FrameView> m_view;
72 #if ENABLE(ASSERT)
73 bool m_eventDispatched;
74 #endif
79 #endif